Want to know how you rank in the online world?? You can find out how big your ego is using egoSurf. You can check out my measly ego here (note: Don’t use apostrophes as this seems to hose things up). I
(Link by way of Scott Hanselman)
iEgo…
January 11, 2006Game Realism…
January 6, 2006With the much (over?) hyped release of XBox 360, I’ve had a resurgence of interest in PC gaming. Not that the 360 is bad or anything, I’ve stood at the game display in Wal-Mart, Best Buy, and Fry’s for quite a while marveling at the near photorealism of the graphics, I’m just not willing to shell out the $400+ for a premium system when I know it will be taking a good hit in the price in the next year or so. Plus, I don’t have a HD box to plug it in to so it really would be a bit of a waste until then.
Since my brother James moved back to Dallas and brought with him Battlefield 2 which, along with Empire Earth II (beats Age of Empires III hands down in my book), really has gotten me back into my PC for gaming. I got Battlefield 2 and the Nostromo SpeedPad n52 (my review) for my birthday but had to upgrade my system so that I could run the game – the game is pretty beefy in it’s requirements, and am still working out the kinks of the upgrade but, like the 360, I am just amazed at the level of detail and the graphics that games have now. Be it a flight simulator for the next version of Windows or a FPS like Battlefield 2, things are just getting better and more realistic. Made me nostalgic enough to play the old school games – like the ones for the Atari I recently got on my iPAQ (PocketPC).
Guilty As Charged…
January 5, 2006Jason dropped a post on SVN today about the importance of the “middle” of the development cycle that worth a read – actually, I think that it should be a MANDATORY read for anyone in a position of power in the development world but I digress…
I’ve fallen victim to this myself more times than I can count – you’re all pumped about a new idea/project and get right to it. You plan and diagram so as not to miss anything. You start to throw down the code, pumping out beautiful, clean code complete with unit tests and XML comments. Initial revisions are flying thru the automated build system. Then somewhere in the middle, things start to cool down. The comments come in a trickle, if at all; unit tests are a pain so each class gets a little less built. Often times there are small surges when a class will get built here or there, maybe a little more documentation gets done, but usually there’s a big stall out in the middle that’s followed by the disappointing realization that the knowledge gained thru the coding process means that the original design needs to be reworked/tweaked. So where do you go?? Back to square one thus negating efforts to-date?? Or simply push on to the initial version and figure that you’ll return for a redesign/refactor for the “next version”??
Today and Tomorrow…
January 5, 2006“There will always be a tomorrow, it’s today that is fleeting.”
Give your kids a hug, tell your wife how much you love her, show your friends what they mean to you, make that phone call, take that leap…
File Upload Solutions…
January 3, 2006Happy New Year to all – just needed to get that out of the way.
A little while back, I was looking for a free file hosting solution. I settled on a choice but was not thrilled – turns out they kill the file after a certain period of time without activity (something I managed to miss in reading the EULA). Since my files are cetainly nothing that’s going to be getting any high traffic, I was a bit irritated that I would have to re-upload my file every 14 days (or write something that automagically downloads it to keep it active). Lo and behold, someone else has done a little research and shared it with the world – here’s the list of free services and their basic terms.
Not only that but it looks like this guy’s blog may be a valuable source of info as I attempt to learn the new Adobe CS2 that I got. </drool>
Posted by David O'Hara




